Revision [7967]
Last edited on 2011-02-09 06:53:04 by MithorKarezAdditions:
1) No blitz, no structures, no mineable asteroids, no bounty or tags from NPCs.
2) You donīt get standing loss from Amarr Empire; these ships are designated "Independent".
3) Group three deals very sigificant amounts of damage when they reach their optimal at about 50 km.
2) You donīt get standing loss from Amarr Empire; these ships are designated "Independent".
3) Group three deals very sigificant amounts of damage when they reach their optimal at about 50 km.
Deletions:
You donīt get standing loss from Amarr Empire; these ships are designated "Independent".
Group three deals very sigificant amounts of damage when they reach their optimal at about 50 km.
Revision [7966]
Edited on 2011-02-09 06:51:58 by MithorKarezAdditions:
Faction: Indepent Amarr (no standing losses)
Web/scramble: none
Recommended damage dealing: EM / Therm
Recommended ships: CNR, Long-range Laser Battleship
You will find a single Hulk (Illegal Miner). Destroying it triggers a series of spawns.
===Spawn 1===
3x Battleship (Suicide Squad)
Last killed BS triggers spawn 2
===Spawn 2===
Last killed BS triggers spawn 3
===Spawn 3===
==No blitz, no structures, no mineable asteroids, no bounty or tags from NPCs.==
==Tip==
You donīt get standing loss from Amarr Empire; these ships are designated "Independent".
Group three deals very sigificant amounts of damage when they reach their optimal at about 50 km.
Web/scramble: none
Recommended damage dealing: EM / Therm
Recommended ships: CNR, Long-range Laser Battleship
You will find a single Hulk (Illegal Miner). Destroying it triggers a series of spawns.
===Spawn 1===
3x Battleship (Suicide Squad)
Last killed BS triggers spawn 2
===Spawn 2===
Last killed BS triggers spawn 3
===Spawn 3===
==No blitz, no structures, no mineable asteroids, no bounty or tags from NPCs.==
==Tip==
You donīt get standing loss from Amarr Empire; these ships are designated "Independent".
Group three deals very sigificant amounts of damage when they reach their optimal at about 50 km.
Deletions:
Web/scramble: nothing
Recommended damage dealing: EM (Therm possible but not tested)
Recommended ships: CNR, Passive Drake
You will find a single Hulk (Illegal Miner). Destroying it will trigger a respawn.
===Respawn 1===
3x Battleships (Suicide Squad)
Last killed BS triggers respawn 2
===Respawn 2===
Last killed BS triggers respawn 3
===Respawn 3===
==No blitz, no structures, no mineable asteroids, no bounty from NPC-Ships.==
==Tip:==
You donīt get standing loss from Amarr Empire.
The incoming DPS has been increased in this mission a great deal.
Snipe range works best.
At 40-50km the damage of group 3 becomes difficult to tank.
Additions:
CategoryLevel4
Revision [6908]
Edited on 2010-09-08 21:02:18 by MmaZingAdditions:
Recommended ships: CNR, Passive Drake
Beware this group's DPS at their optimal (49km)
The incoming DPS has been increased in this mission a great deal.
Beware this group's DPS at their optimal (49km)
The incoming DPS has been increased in this mission a great deal.
Deletions:
The incoming DPS has been increased in this mission a great deal. (Less than 500 dps)
Revision [6907]
Edited on 2010-09-08 20:24:52 by MmaZingAdditions:
3x Battleships (Suicide Squad)
4x Battleships (Suicide Squad) They kept at 48km for me
4x Battleships (Suicide Squad)
The incoming DPS has been increased in this mission a great deal. (Less than 500 dps)
4x Battleships (Suicide Squad) They kept at 48km for me
4x Battleships (Suicide Squad)
The incoming DPS has been increased in this mission a great deal. (Less than 500 dps)
Deletions:
4x Battleships (Suicide Squad ++Imperial Templar Diviner++) They kept at 48km for me
4x Battleships (Suicide Squad ++Imperial Templar Judgement++)
The in coming DPS has been increased in this mission a great deal.
Revision [6906]
Edited on 2010-09-08 20:22:07 by MmaZingAdditions:
Extras: Nos, Tracking Disruption, Defender Missiles
Recommended ships: CNR, Passive Drake - Completed even with bad skills/T1 items
Recommended ships: CNR, Passive Drake - Completed even with bad skills/T1 items
Deletions:
Recommended ships: CNR
Revision [5794]
Edited on 2009-12-09 09:57:42 by TigStirAdditions:
4x Battleships (Suicide Squad ++Imperial Templar Diviner++) They kept at 48km for me
4x Battleships (Suicide Squad ++Imperial Templar Judgement++)
The in coming DPS has been increased in this mission a great deal.
Snipe range works best.
At 40-50km the damage of group 3 becomes difficult to tank.
4x Battleships (Suicide Squad ++Imperial Templar Judgement++)
The in coming DPS has been increased in this mission a great deal.
Snipe range works best.
At 40-50km the damage of group 3 becomes difficult to tank.
Deletions:
3x Battleships (Suicide Squad ++Imperial Templar Judgement++)
Additions:
3x Battleships (Suicide Squad ++Imperial Templar Martyr++)
2x Battleships (Suicide Squad ++Imperial Templar Diviner++) They kept at 48km for me
3x Battleships (Suicide Squad ++Imperial Templar Judgement++)
2x Battleships (Suicide Squad ++Imperial Templar Diviner++) They kept at 48km for me
3x Battleships (Suicide Squad ++Imperial Templar Judgement++)
Deletions:
2x Battleships (Imperial Templar Diviner) They kept at 48km for me
3x Battleships (Imperial Templar Judgement)
Revision [4727]
Edited on 2009-08-10 22:26:20 by KrystalFloresAdditions:
2x Battleships (Imperial Templar Diviner) They kept at 48km for me
Deletions:
Additions:
Respawn waves will aggro drones.
Revision [3158]
Edited on 2008-12-19 15:45:39 by MaiYia [Added "Extra" regarding tracking distruption.]Additions:
Extras: Nos, Tracking Disruption
Deletions:
Additions:
3x Battleships (Imperial Templar Martyr)
2x Battleships (Imperial Templar Diviner)
3x Battleships (Imperial Templar Judgement)
2x Battleships (Imperial Templar Diviner)
3x Battleships (Imperial Templar Judgement)
Deletions:
2x Battleships (Apocalypse)
3x Battleships (Apocalypse)
Additions:
{{lastedit show="2"}}
==Tip:==
You donīt get standing loss from Amarr Empire.
==Tip:==
You donīt get standing loss from Amarr Empire.
Deletions:
==You donīt get standing loss from Amarr Empire.==